ParserComp: Oppositely Opal, Six Grey Rats Crawl Up The Pillow

ParserComp is a competition for parser-based IF games only, run by Carolyn VanEseltine and continuing through the 14th of March. It is designed to encourage this form of game, and also to provide detailed feedback: games are ranked on multiple categories, and judges must submit textual feedback along with their scores. More judges are welcome, … Continue reading “ParserComp: Oppositely Opal, Six Grey Rats Crawl Up The Pillow”

Mailbag: Recommendation requests

I’ve glued together two rather different requests for recommendations here, one about queer representation in IF and the other about classic parser-style work from recent years. I’m okay with doing this occasionally, but for what it’s worth, IFDB is better than you might think at letting you answer this kind of question for yourself. You … Continue reading “Mailbag: Recommendation requests”

Short, Friendly Parser Puzzle Games

From time to time I post lists of games that do particular things. This time the criteria are: the game is a relatively short, not overwhelmingly difficult parser piece, which should be playable in a couple of hours (and often less); it has definite puzzles, a game-like arc, and a win state; and it’s old enough, new enough, or … Continue reading “Short, Friendly Parser Puzzle Games”

Spring Thing 2016: The Xylophoniad; Foo Foo

I’ve been playing more of the games from this year’s Spring Thing. (You too can play! And vote! And review, if you wish!) The Xylophoniad is a parser adventure by Robin Johnson, a good-natured spoof of Greek mythology with cameos from Achilles, Sappho, Daedalus, the Minotaur, and assorted other crowd favorites. Unlike the author’s recent Draculaland, … Continue reading “Spring Thing 2016: The Xylophoniad; Foo Foo”