As mentioned in a previous post, Varytale is a platform for interactive stories. It’s put together by Ian Millington, the same person who created the Undum tool, but Varytale goes quite a bit further. Writing Tools Undum provides a slick … Continue reading
So Bee has been out for a couple of days now in reader beta, and my analytics page overflows. The Varytale system includes a mechanism by which readers can rate and comment on any individual piece of the story as … Continue reading
Varytale is a platform for interactive stories that fall somewhere on the spectrum between stateful CYOA (like Choice of Games) and quality-based narrative (like Echo Bazaar). As you can see from the screenshot, the experience is intentionally booklike and lushly … Continue reading
For those who are interested in the behind-the-scenes details of Varytale, their blog has several detailed new posts, with screenshots.
In a previous post, I wrote about design considerations for quality-based narrative systems, and mentioned that there was probably room for a standalone article about frequently-used patterns here. (This article in many ways mirrors one I wrote years ago about scene … Continue reading
I haven’t published much in Twine on IFDB, but I actually use it a great deal: it’s become a prototyping tool of first resort for a wide range of professional projects, the format in which I deliver content to be … Continue reading