As mentioned in a previous post, Varytale is a platform for interactive stories. It’s put together by Ian Millington, the same person who created the Undum tool, but Varytale goes quite a bit further. Writing Tools Undum provides a slick … Continue reading
So Bee has been out for a couple of days now in reader beta, and my analytics page overflows. The Varytale system includes a mechanism by which readers can rate and comment on any individual piece of the story as … Continue reading
Varytale is a platform for interactive stories that fall somewhere on the spectrum between stateful CYOA (like Choice of Games) and quality-based narrative (like Echo Bazaar). As you can see from the screenshot, the experience is intentionally booklike and lushly … Continue reading
For those who are interested in the behind-the-scenes details of Varytale, their blog has several detailed new posts, with screenshots.
“Sketching a Map of the Storylets Design Space” is a paper by Max Kreminski prepared for ICIDS 2018, an academic survey of the storylet design space. I wanted to point my blog readers towards it, as it covers a lot … Continue reading
In honor of folks freaked out about how many things they “have to” do to advance their career, I present a very partial list of things I’ve been encouraged or expected to do/know since I got into games. Not shown: … Continue reading