Nightmare Cove, Coliloquy

Nightmare Cove is an interactive text horror game for Kindle Fire. I don’t have the right equipment to run it myself, but it looks to be illustrated, and its creator describes it as being choice-based with a “light inventory system” (which suggests something perhaps like the CYOA created with Adventure Book). There are also a couple of pre-defined characters to play with, which suggests a little less personal configuration than in the most open of the ChoiceScript games, but that the product does rely on some RPG features.

And speaking of new commercial choice-based work, the company Coliloquy is publishing a variety of interactive stories — 18 are already available on Amazon — including supernatural thrillers, mysteries, and interactive erotica where you can pick the characteristics of the hero.

There’s a long article about their work in The Atlantic. The description there focuses most on the reader-satisfaction qualities of this kind of book: Coliloquy uses analysis tools to track which choices are being selected and help authors write more of the content that readers want. I feel bit dubious when I read things like this, because I think it can lead authors down the wrong path: “everyone picked A therefore choices B and C were a waste to write” fundamentally misunderstands the way choice-based literature works. I also think reader gratification is sort of the least common denominator goal of interactive narrative, and that there are lots of choices to offer that are more interesting than letting the reader color in the eye color of the protagonist.

Still, having good stats on what readers are picking is a very interesting feature (see also Varytale) — and it’s extremely interesting to watch the expanding ecosystem of free and commercial textual games of all sorts.

IF Comp 2012: Valkyrie (Emily Forand)

Valkyrie is a CYOA in Twine. As usual, the jump will be followed by non-spoilery comments; then if I have anything spoilery to say, there will be spoiler space. I don’t know that this had beta-testers, but because the Twine format makes it more difficult to test for that, I’m being a little lenient with the choice-based pieces.

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IF Comp 2012: Last Minute (Ruderbager Doppelganger)

Last Minute is a CYOA in Twine, whose premise is that the author is desperately trying to finish an entry for the competition. (Yes, others have had this idea.) As usual, the jump will be followed by non-spoilery comments; then if I have anything spoilery to say, there will be spoiler space. I don’t know that this had beta-testers, but because the Twine format makes it more difficult to test for that, I’m being a little lenient with the choice-based pieces.

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A moment

Yesterday I was at a GDC Online narrative summit talk by Alexander Seropian and John Scalzi. At the end of it, they announced they were going to have some audience participation and needed three volunteers.

I thought: I should really put my hand up. I never put up my hand in circumstances like this, because I find volunteering for random things in front of a big group uncomfortable; you never know what you’re getting into. In the event, discomfort won and I kept my hand down.

So they picked three guys. A picture of a gruff male space marine went up on the slide screen, and each of the volunteers was invited to say a line (provided by Scalzi) with the accent and delivery he thought best suited the space marine. The audience picked the volunteer who sounded most plausible, and the marine character got named after that volunteer.

Then I wished I had put my hand up.

IF Comp 2012: The Lift (Colin Capurso)

The Lift is a CYOA in Twine. As usual, the jump will be followed by non-spoilery comments; then if I have anything spoilery to say, there will be spoiler space. I don’t know that this had beta-testers, but because the Twine format makes it more difficult to test for that, I’m being a little lenient with the choice-based pieces.

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IF Comp 2012: howling dogs (Porpentine)

howling dogs is a Twine-based CYOA concerning… I’m not sure quite what, but it involves repeated sessions with a virtual reality. Per tradition, I will put my spoiler-free comments after the jump, then spoiler space if there is anything spoilery to follow.

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