One thought on “Games of trade?”

  1. One of the things I’ve wanted to make is a Traveller-style game. The experiment would be in having randomly generated worlds and characters, plus a few narrative scripts (a la John Ross’s Big List of RPG Plots), rather than the more common quest way of driving the story.

    Currently, that’s way more than I’d be able to chew. But any Traveller-type games that fall out of this discussion, I’ll be glad to play.

    Conrad.

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