Started in on Jimmy Maher’s The King of Shreds and Patches this evening, and am enjoying it quite a bit after the first couple of hours.
The use of language here is not Elizabethan, but isn’t trying to be. Every once in a while I’m caught by a word that seems wrong even so, because it mentions a concept that I don’t think an Elizabethan Englishman would know about or express in quite that way, but the effect is mild. Other aspects — such as the period printing equipment and the layout of the contemporary London streets — feel solid and plausible.
Meanwhile, the plot is already rolling along at a good pace. There’s a lot of the old standby of finding diary pages and the like, but I’m willing to forgive that a bit because it’s so much in keeping with the Cthulhu/King in Yellow mythos to which the game belongs — and quite a lot else has happened.