Rat Chaos (j chastain)

Rat Chaos is a very short Twine piece. It plays with agency not in the usual ways (discovering you have none, playing with how the protagonist refuses to claim agency, or revealing that the only meaningful agency the player can have is to quit the game). Instead, Rat Chaos explores the idea of surface agency as a distraction; the notion that solving the more obvious problems might be a way to shut someone up, to avoid listening to the deeper things they have to say. The first couple of screens may seem bewildering, but it’s a quick play whose significance reveals itself after not too long.

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