Jacqueline, Jungle Queen! is a comedy parser-IF game with light puzzles. I played it to completion.
Continue reading “IF Comp 2014: Jacqueline, Jungle Queen! (Steph Cherrywell)”
Jacqueline, Jungle Queen! is a comedy parser-IF game with light puzzles. I played it to completion.
Continue reading “IF Comp 2014: Jacqueline, Jungle Queen! (Steph Cherrywell)”
Tea Ceremony is a silly, reasonably easy parser-based puzzle game about satisfying the etiquette demands of an alien dignitary. I played the game to completion.
Continue reading “IF Comp 2014: Tea Ceremony (Naomi Hinchen)”
The Contortionist is a puzzly game that uses a menu of verbs, somewhere between parser and choice-based. I played for a while normally, then as much further as I could with the walkthrough, until I got to a point where the walkthrough did not help.
Continue reading “IF Comp 2014: The Contortionist (Nicholas Stillman)”
Missive is a choice-based optionally-puzzly CYOA. I played through it several times, including to a final “correct” outcome.
Jesse Stavro’s Doorway is a parser-based story of time travel and time-travel-related mysticism. I played to the end, though I relied heavily on the walkthrough to do so.
Continue reading “IF Comp 2014: Jesse Stavro’s Doorway (Marshal Tenner Winter)”
Paradox Corps is a ChoiceScript game about being part of a temporal law enforcement group. I played through to a negative ending, but am not quite sure what I should have done in order to get a positive one instead. No walkthrough is provided.