Solarium is a choice-based science fiction/fantasy story in Twine about life after a nuclear apocalypse, and the reason that apocalypse happened in the first place. It is fairly substantial for a choice-based story, and took me probably half an hour or more to read.
Category: Reviews
IF Comp 2013: 100,000 Years (Pierre Chevalier)
100,000 years is a very short, choice-based, web-playable piece. It is completable in a few minutes. Review follows the jump; no spoilers, particularly.
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IF Comp 2013: Blood on the Heather (Tia Orisney)
Blood on the Heather is a choice-based game about vampires in Scotland, by the same author as the comp game Who Among Us.
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IF Comp 2013: Ollie Ollie Oxen Free (Carolyn VanEseltine)
Ollie Ollie Oxen Free is a parser-based true-to-life game about surviving a disaster. It’s one of the longer games I’ve played in this comp, and may take the full two hours (or more, especially if one resists the urge to check walkthrough and hints).
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IF Comp 2013: The Wizard’s Apprentice (Alex Freeman)
The Wizard’s Apprentice is a parser-based fantasy puzzle game. Discussion, with modest spoilers, follows the jump.
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IF Comp 2013: Dream Pieces (Iam Curio)
Dream Pieces is a parser-based, low-difficulty wordplay game in Quest, with a room-escape premise. It is on the shorter side (less than half an hour to play). Review to follow; no spoilers.


