The Guncho game I haven’t written

So I feel an ongoing squelchy guilt about Guncho, Jesse McGrew’s awesome hack/thing where you can create multi-user Inform games linked into a central MUD. See also: Guncho wiki.

I was one of the few people lucky enough to be given a preview of the environment and allowed to play with it before release (and Jesse tucked in a few features at my request); the idea was I was supposed to have a working realm ready when Guncho was released. But the days are gone when I could whip together something playable in a month (for which I blame my job, social life, and decreased ability to go without sleep multiple nights in a row). So I didn’t finish the project in time. And then once that deadline had gone by, there were other things that seemed more urgent, and so I still haven’t finished the project. I am lame.

But leaving that aside for a moment: Jesse and I were chatting this evening, and he suggested that he’d like to hear about some of my multiplayer IF ideas. So here they are, and I apologize for breaking the no-unimplemented-concept-discussin’ standards of the community. Please, if any of this strikes your fancy as something to implement, feel free to use it. Or debate, or ignore. Whatever.

Continue reading “The Guncho game I haven’t written”