Here, and using the Parchment implementation.
Month: September 2009
Game Master as parser
“Action Castle” is apparently a tabletop semi-RPG where the game-master pretends to be an IF parser. I found this narrative of play amusing and fascinating — especially because, when I was a young teenager, I would often play the parser this way for my own friends. (I always did allow the parser to understand all the commands, but there were annoying mazes and unfair plot arcs.)
New Homer in Silicon
…in which I talk about romance plots in games, including some IF and some other stuff. Partly a response to an article in NowGamer.