Linkage

Recent reading:

In the Company of Grues seems to be a very recently-started blog about playing and writing IF, not currently included at Planet-IF.

A three part series (1, 2, 3) on narrative structures used by Echo Bazaar (about which I’ve previously written).

Apropos of recent discussions of adaptive difficulty in IF, there’s an interesting post over at GameSetWatch about challenge levels in mainstream gaming. It mostly focuses on scaling enemy difficulty, but the idea of making a challenge easier after it’s failed the first time is not something we talked about very much at the PAX East panel.

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