Charity Auction followup

Many thanks to those who participated in this past weekend’s auction! Thanks to the high bidders and some particularly kind people who made bidless donations, we brought in a total of $918 towards school supplies from Donors Choose, supporting

  • construction paper, paintbrushes, dry erase markers, and crayons
  • posterboards and resource books for a science fair
  • a Dell laptop
  • two Lego Mindstorms kits
  • worms for teaching about composting, terrarium supplies, and three live frogs
  • five pre-packaged STEM lab projects, an electricity activity set, and an inflatable solar system demonstration set
  • thermometers, beakers, pipettes, and other basic lab supplies
  • a non-fiction selection of science books and biographies
  • classroom subscriptions to TIME for kids and SuperScience magazine

(Some of these projects also received partial support from other Donors Choose donors.)

I really appreciate the response. This is a cause that means a lot to me. [ETA: and someone anonymously added a donation for a planetarium field trip, bringing the total to an even $1K. Thank you, anonymous benefactor!]

5 thoughts on “Charity Auction followup”

  1. If it’s OK with you, would you mind sharing what was the most requested task? I saw the first time you did an auction like this before and I was curious what many wanted help with.

    1. People don’t usually tell me what they have in mind until they know whether they’ve won or not, so I don’t actually know the intentions of most of the non-winning bidders; and then, requests are often for help on projects that the bidders aren’t yet ready to announce publicly. So I don’t want to go into too much detail about specific commissions without the bidders’ permission.

      However, in vague terms, based on a couple of auctions and some other arrangements I’ve made with people over the years: sometimes people want design help, like coming up with a story hook or talking through a puzzle concept. Sometimes they want actual code help, especially for Inform 7-related stuff, because they’re stuck or they think there must be a better solution than the one they had. Once I wrote a small custom IF game for someone to give as a gift, tailored to the recipient’s tastes and complete with cover art and a feelie. Another time, I ported someone’s partially finished game from another IF language into Inform so that they’d have something to work from.

      Really, the main running theme is that the tasks are a bit too big, complicated, or idiosyncratic to ask someone to do just as a favor, but not marketable or large-scale enough to be worth setting up a full-scale paid consultancy arrangement.

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