IF Comp 2014: Fifteen Minutes (Ade McT)

fifteenminutes

Fifteen Minutes is a parser-based puzzle game with light narrative elements; while I wouldn’t say it’s super hard, it takes some focus and is not for the puzzlephobic. You’re likely not to win on the first try, though I also wouldn’t quite put it in the replay-to-win category, because once you’ve started making real progress, you probably won’t need to restart again.

I played it all the way through.

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Star Court (Anna Anthropy)

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I know, I know, it’s IF Comp season and this is not an IF Comp game. But as I enjoyed it, I thought you might too.

Star Court is a silly game about being on trial for a crime you probably didn’t commit, and needing to try to defend yourself. There are a lot of randomized elements, so that replaying is likely to go quite differently: in one trial, for instance, I called on a witness who turned out to be away from their phone, whereas the next time I was able to reach them. You also have a resource, “favors”, that you can use to select advantageous options that would otherwise be off limits.

Even when the story goes badly for the protagonist, it’s generally amusing.

Maybe more story-toy than story-game.

IF Comp 2014: Origins (Vincent Zeng and Chris Martens)

origins

Origins is a short two-protagonist story, in which the outcome depends on what both characters decide to do. The player can control one protagonist at a time (while still seeing what the other character does), or can instead leave both option sets visible and swap control.

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