The Descent Device: faster-than-light travel at speeds no human should go; an alien mystery. But it only goes one way, falling from star to star towards the centre of the galaxy. Voyageur is a literary RPG where you take the helm of a trader-vagabond vessel, looking for adventure, wealth, and answers in an infinite galaxy full of procedural cultures and civilizations.
I’ve occasionally mentioned here Bruno Dias’ development work on Voyageur, a text exploration and trading game through procedurally generated worlds and spaces. It launches today for iOS and Android! Here’s the launch video:
Hi Emily, do you have an opinion about Voyageur? The launch video is very light on details of what the game actually is.
What it actually is: a trading and exploration game where you’re traveling through procedurally generated planets and planetary systems. As you can see from the screenshots, this is choice-based, but in a pretty systematic way.
I’ve seen a lot of development blog information and talks about this en route (and have heard Bruno talking about it as well), but haven’t had a chance to play it myself yet, which is why there isn’t a detailed commentary with my own views here. I’ll try to follow up if I have a chance.