Two slightly unusual new pieces in the IF/conversational game space are out today:
Don’t Make Love (Windows) is a natural-language-driven conversation between a praying mantis couple, trying to decide whether they should get together:
Assume the role of a praying mantis in a relationship. Constantly torn between their mutual love and the instinct to have sex – which could lead to the male mantis’s death – the couple are now on the verge of making a decision. Assume the role of either of the lovers, and try to keep their relationship in balance. Do your best to convey your feelings in a situation with no solution.
Bury Me, My Love (iOS, Android) is a Lifeline-style game of conversation with a Syrian refugee called Nour, featuring real-time conversational exchanges and the possibility of running out of resources or encountering border closures. Communication includes text, images, and emojis.
Or, as the developers write:
You and your virtual counterpart Majd will be able to communicate with Nour and follow her journey, just as if you were chatting with her via WhatsApp. You will text each other and exchange emojis, pics and selfies, relevant links…
You will also be asked to make important choices – as you are required to do in the Lifeline series and other interactive stories. Nour will regularly seek help and ask for your advice. The happy unfolding of her journey is in your hands. She won’t systematically do as you say though, and sometimes she might also hide things from you. You’ll have to deal with that, as she is the one risking her life.