Mid-October Link Assortment

IF Comp judging is currently in progress — if you’d like to judge or review games, now is your chance to check that out and submit your votes.  Voting ends November 15.

The IGDA Foundation is now accepting 2019 GDC scholarship applications for aspiring and current game designers.  The opportunity for IGDA Scholars, IGDA Velocity, and IGDA Next Gen recipients will be open until November 30.

From Now – February 24, 2019, the Victoria and Albert Museum is featuring an exhibit on contemporary video games.

October 19-28 is the submission window for the fifth annual PROCJAM, seeking entries for generative software.

October 20 is the Oxford and London workshop in the Ren’Py tool for building visual novels.

There is a Seattle IF Meetup this month on October 21.   The group will be discussing IF Comp and playing through some games.

October 22 is the deadline for Saugus.net’s 21st Annual Ghost Story Contest.  They accept both traditional prose entries and IF.  Official rules can be found here.

 

Ectocomp is taking both Spanish and English-language submissions for their competition from October 26-30, but if you want to start work on your game through the site, it is open now.

October 27, the Baltimore/DC Meetup gets together.

November 3 is the next SF Bay IF Meetup.

November 10-11AdventureX will return, this time at the British Library. AdventureX is a conference focused on narrative rich games, whether those are mobile or desktop, text-based or graphical; it’s grown significantly in size and professionalism over the last couple of years. (Incidentally, they’ve published their exhibitor list and it’s pretty sweet.)

December 2 is the deadline for entering the Russian Language IF competition KRIL.

December 5-8 in Dublin is the next ICIDS, the international conference on interactive digital storytelling.

This is long in advance, but NarraScope is a recently-announced conference for IF and narrative games to be held in Cambridge, MA June 14-16 of 2019. Here’s how they describe it:

NarraScope is a new games conference that will support interactive narrative, adventure games, and interactive fiction by bringing together writers, developers, and players.

For users of   ‧ AGS ‧ ChoiceScript ‧ Hypertext ‧ Inform ‧ Ink ‧ Quest ‧ Ren’Py ‧ Storyspace ‧ TADS ‧ Twine ‧ …add yours? ‧

“Interactive fiction” has many meanings. It describes many kinds of games and many diverse communities of practice. It’s time to bring those communities together to hang out and chat exchange ideas!

For fans of   ‧ Zork ‧ The Walking Dead ‧ The Uncle Who Works for Nintendo ‧ Syberia ‧ Sorcery! ‧ Portal ‧ Photopia ‧ Patchwork Girl ‧ Oxenfree ‧ Myst ‧ Meanwhile ‧ Loom ‧ Lifeline ‧ Howling Dogs ‧ Gone Home ‧ 80 Days ‧ Dream Daddy ‧ Device 6 ‧ Counterfeit Monkey ‧ Choice of Broadsides ‧ The Blackwell Legacy ‧ Analogue: A Hate Story ‧ Adventure ‧

We are still finalizing the details of the venue and schedule. We expect to be in Cambridge, in coordination with MIT’s Comparative Media Studies and Writing department. A call for speakers and talk proposals will be posted soon.

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New Releases

rettberg_web_qual.jpgNovember 22 at Heffers in Cambridge, Scott Rettberg is celebrating the launch of his new book Electronic Literature. The event is free, but does require a reservation.  The book is also available for preorder on Wiley and Amazon.

Back in April, I profiled Michael J. Coyne’s Illuminismo Iniziato, noting its ambitious use of both visual and sound effects in its UI.  The source code has been released, and an announcement and link are both posted here.

Encrusted is a z-machine interpreter that does lots of cool automatic mapping and diagramming… but with the drawback that it only accepts z3 files. So it’ll play old Infocom games, but most Inform titles wouldn’t work, even before you get to the age of Glulx. Still, the pictures on the website are pretty.

Articles and Podcasts

As the IF Comp judging period gets underway, a number of reviewers have posted their reactions to games here.

Julia Silge writes about using deep learning to create models of Austenian prose in order to generate more of the same.

Videos

Here is Minkette talking about escape room design at NYU.

At Roguelike Celebration, Tarn Adams gives a talk on Villains in Dwarf Fortress.

And if you missed seeing Joseph Humfrey’s GDC talk about developing readable text games, and you also missed his reprise of that talk at London IF Meetup, here is a version recorded and available on Youtube.

Crowdfunding

The Colossal Fund is raising money for IF Comp prizes this year, and also to support the regular work of the IFTF — including archive support, Twine development, and accessibility improvements for interactive fiction games and tools.

Designer Mark Darin is raising funds for the independent noir-comedy adventure game Nick Bounty and the Dame with the Blue Chewed Shoe, aiming to have the project funded by October 31.

Longtime IF author Chris Huang is working on his second novel Cat’s Paw on Inkshares.  The novel is part of the Inkshares Mystery and Thriller Contest, which calls for pre-orders before November 21.  For more info on Huang, his personal website can be found here.

Publishing

Mythaxis is seeking IF to include in its upcoming February 2019 issue; however, it does not pay.

 

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