Thoughts on Victor Gijsbers’ combat-and-conversation IF game ‘Mid the Sagebrush and the Cactus are over at Play This Thing. Short version: it does some really interesting things with the ATTACK system; though I didn’t mention this in the PTT review, I think Gijsbers achieved some of what Urban Conflict was trying for, in terms of creating a tense situation in which you have to judge carefully when to talk because the other person is an enemy. The writing itself didn’t always work as well for me. Full review (with spoilers past the midpoint) over here.
Author: emshortif
A Public Service Announcement
Homer in Silicon
…on Tiger Eye: Curse of the Riddle Box, a hidden object game based on a romance novel. It has its flaws, though interestingly (I thought) they were the opposite set of flaws from the ones in Love and Death: Bitten.
Clearly, though, there’s a bit of a trend in the hidden-object-romance-novel direction right now. One I haven’t played or reviewed, but whose title consistently cracks me up, is Harlequin’s Hidden Object of Desire, which presumably means that Fabio is hiding under the bed.
GDC Online
Signed up for the Tuesday and Wednesday of GDC Online (Austin GDC that was), mostly for the Game Narrative summit. Any other IFfers going this year?
Seattle IF Group Website
The Seattle IF group now has an official website, complete with a blog that lists their meetings and other activities. In addition to running a hospitality suite and content at PAX Prime, they’re planning some content for the Foolscap SF convention.
If you’re one of the people whose email I haven’t answered
Sorry about that. I will try to get to it at some point; mix of travel and work is overwhelming right now.
If it’s an Inform question, try the intfiction forum or ifmud.
