…and we’re done! I’ll be contacting authors by email over the next week or so (I have a bunch of addresses I need to look up first), and obtain permission for as many of the submissions as possible. If you’re an author who has yet to respond to a piece, feel free to drop me a line ahead of then, though.
I am thrilled with both the quantity and quality of the submissions, and I want to thank everyone who pitched in: between you, you made sure that art was offered for every single game on our request list and that we ended up with well over 100 games accounted for. For context, when this started, there were at my estimate around 130 games on IFDB with cover art of any kind; scrounging around for commercial covers and posting art from people’s private websites, etc., boosted that to around 240; and now we’re at nearly 300, with a number of covers still to be added if the authors approve them. Admittedly, that still leaves a huge majority of IFDB un-covered — over 3000 games are listed — but I think there’s now enough there to make the site on the whole feel a bit less spartan.
I don’t know that I’ll do this again — it was loads of fun, but I don’t want to promise to make it a yearly event or something. So I wanted to write a few notes in case anyone else wants to do another one later. (There are a bunch of bits where I say “…and this would save the organizer time” — this isn’t meant as a complaint, but I suspect it would be worth streamlining the process if it were going to be a repeat event.)
Details follow the cut.
Continue reading “On the IF Cover Art Drive, for Future Reference”