Bhaloidam on Kickstarter

Bhaloidam is a tabletop storytelling platform by Corvus Elrod. It’s designed to help people trade off control of a shared story, tracking the ebb and flow of Will (the ability to affect the world) and Ego (the ability to withstand incoming changes) as well as styles of interaction with the game universe.

That’s a broad enough description that it may be challenging to guess what it means in practice. Fortunately, the Bhaloidam website goes into a lot of detail, complete with some sample play sessions and imagined story worlds. I particularly recommend the discussion of how Bhaloidam might be used for a Cthulhu game and the sample play session for a story about three siblings gathered at the death of a parent.

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IF Comp 2011: The Myothian Falcon

The Myothian Falcon is a neo-noir detective story set in “New Chicago” on a distant planet some centuries in the future. It is long — I didn’t complete it in the two hours available, or even really come close, judging from the walkthrough.

The Myothian Falcon is a neo-noir detective story set in “New Chicago” on a distant planet some centuries in the future. It is long — I didn’t complete it in two hours, or even really come close, judging from how much further the walkthrough went.

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IF Comp 2011: Ted Paladin And The Case Of The Abandoned House

Ted Paladin And The Case Of The Abandoned House is a short puzzle game that turns on the conceit that the environment is a not-quite-correctly-implemented text adventure setting. There are multiple locations, but in conception and scope it’s not terribly far from an escape-the-room game.

Ted Paladin And The Case Of The Abandoned House is a short puzzle game that turns on the conceit that the environment is a not-quite-correctly-implemented text adventure setting. There are multiple locations, but in conception and scope it’s not terribly far from an escape-the-room game.

Continue reading “IF Comp 2011: Ted Paladin And The Case Of The Abandoned House”

IF Comp 2011: Return to Camelot

Return to Camelot is a fantasy pastiche game loosely combining hardboiled detective tropes with Arthurian characters. It’s fairly sizable, and I ran out of time before completing it (though others might not).

Return to Camelot is a fantasy pastiche game loosely combining hardboiled detective tropes with Arthurian characters. It’s fairly sizable, and I ran out of time before completing it (though others might not).

Continue reading “IF Comp 2011: Return to Camelot”