Dennis Jerz has just released an article, set for Digital Humanities Quarterly, on the time-line of the original Adventure, together with an analysis of Crowther’s source code and how Woods changed it. There are also photographs of the actual cave rooms that correspond with the game, which are amazing. This is great stuff.
That was an amazing read. Thank you.
And for those who are curious, compilable versions of the original FORTRAN game — and a pre-compiled executable for Windows — are available through this link:
http://groups.google.com/group/rec.arts.int-fiction/browse_thread/thread/607acaf1a279d4dd/#