Once again, assorted thoughts about Aaron Reed’s Blue Lacuna, spoiler-cut and with the RSS feed limited in order to avoid spoiling the unwary.
This time around I mostly have notes rather than coherent analysis: there’s a lot where I don’t know where it’s going yet.
Ready? Okay, here we go:
My PC is really buff. She seems to be able to climb things that Real Life Me would never dream of trying to climb. Alternatively, in real life I am a big wuss.
I don’t seem to have to eat. I appreciate that, though I’m not sure how realistic it is: I’ve been in alterna-world for days now, and doing some fairly athletic climbing and hiking. On the other hand, I’m allowed to try eating things, and maybe the handfuls of berries and the couple of mussels I ate out of curiosity really are enough to sate BuffPC.
I think I was mis-calling the trees windsong trees rather than windsigh. Whoops. Sorry about that.
It really helps to have the compass. While I approve of being able to GO TO locations that are far away, I find that it’s hard for me to construct a mental map unless I’m told the relations between places in explicit directions. Without the mental map, I feel lost and confused.
The sketch map is nice, but I only understand it once I’ve been to the relevant places.
Because I am dumb, and for the aforementioned reasons concerning the compass, it took me longer than it should have to realize that the volcano != the mountain.
This is feeling more and more and MORE like textRiven: gorgeous scenery, color-coded locks and machines, lots of neat flora and fauna, but minimal NPC interactions. Also the cable car. Don’t get me wrong, I really liked Riven, but I wouldn’t mind a little more… hm. Plottiness? I get some plot events in the dreams and I have occasional enigmatic run-ins with Progue, but mostly I seem to be wandering the area looking for evidence of past events. This is not necessarily a bad thing, but neither is it quite what I expected from the description of the game.
Speaking of the cable car: riding around in it amused me. I like cable cars and ski lifts, but I have a sometimes hiking companion who gets rattled. My PC’s panic when the crate was going downhill was… entertainingly familiar.
Somehow or other Progue always seems to be above the ledge when I try to climb up from it, even if I thought I’d just seen him recently far away in another place. This means I cannot get up to the pyramid while the pipe leads there. I imagine this is intentional, but it’s also vexing.
In general, continue to be impressed with the solidity of the interaction. Just to see if it would work at one point I typed WAIT FOR EVENING. It did. Yay!
The puzzle getting the crystal egg to work was a little strange because I wasn’t quite sure what target number I was going for, but ultimately I guess that’s reasonable: neither did Progue know.
I seem to be semi-stuck, for the moment: I’m not sure what I should be working on, in waking life, and my most recent dream showed me Phoebe and Lethe deciding to go exploring, but didn’t give me a lot of new ideas based on that encounter. Hrm.
I wish I were allowed to try to solve the cryptogram of the writing directly. I can’t find the left ear anywhere.