One of the things to come out of discussion at the first Oxford-London Meetup was the idea that it would be nice to have occasional scheduled discussion of IF on ifMUD. The MUD is always on and at least someone is almost always around, but much of the conversation is more general-interest. People also suggested that a) it would be nice to have a context for that discussion that was not exclusively about creation techniques, since so much of the existing mud conversation and intfiction discussion is so focused; and that b) it would be a good idea to provide some focus to these meetings by pre-announcing a topic to cover, so that people can think about examples to discuss.
I’m going to try this as a monthly Saturday thing. Sundays on ifMUD are used for weekly ClubFloyd meetings, and I don’t want to conflict with that. If you’re not familiar, ClubFloyd does group playthroughs of IF, often including recent comp winners or XYZZY nominees, and posts the transcripts. It’s been going on since 2007 and is by now a venerable institution, though attendance rotates quite a bit. If we can hit anything like ClubFloyd’s vitality and general usefulness, I will consider this idea a big success.
Saturday March 1, I will hang about at 8 PM GMT (= 3 PM Eastern, 12 noon Pacific) on the channel #theoryclub on ifMUD. (If you’re not familiar with the mud, see these instructions on how to get started: you will need to get an account, then @joinc #theoryclub to be able to see the conversation.)
Because this is something I’ve been thinking about a fair amount lately, I propose that the first session be on interiority, the inner life of characters. Some things we may discuss: What games do this particularly well? What mechanics are used, and to what effect? What aspects of interiority are not handled well in IF? Are there other possibilities we haven’t looked at? Are there experiences you’d like as a player that you’ve never encountered?
I’m open to suggestions for other topics as well — please feel free to propose future ideas.