Going to GDC / Seattle. Want to get coffee?

GDC is nearly upon us! I will be speaking as part of the Design Microtalks session, but there are also a number of other IF-related highlights. (I’ve put a list of the IF/narrative talks that looked particularly intriguing after the fold.)

This trip means I’ll be in the Bay Area March 1-7 and then in Seattle March 7-14. My schedule is filling in, but there are still some slots here and there. Necessarily I put a priority on meeting with clients, friends, and students looking for mentorship, but every year I’ve met at least a couple awesome new people who were none of the above. So if you’re in the area and you’d like to get together and talk — about that totally unfair review I gave your game five years ago, about possible collaborations, about your dreams for the future of interactive narrative, about whatever common interest leads you to read what I write in the first place — please do ping me and I’ll see what I can do.

As promised, cool-looking GDC talks:

Monday, March 2 | 11:15am – 11:40am
Harvesting Interactive Fiction
Speaker: Heather Albano (Choice of Games LLC)
Heather is talking about what can be learned from the last several years of IF production.

Monday, March 2 | 3:35pm – 4:00pm
The Design in Narrative Design
Speaker: Jurie Horneman (Independent)
Jurie is talking about something very dear to my heart: the intertwined nature of systems design and narrative design.

Tuesday, March 3 | 4:30pm – 5:30pm
When Story is the Gameplay: Multi-Genre Writing for Telltale Games
Speakers: Kevin Bruner (Telltale Games), Ryan Kaufman (Telltale Games), Pierre Shorette (Telltale Games), Mark Darin (Telltale Games), Tom Bissell (Freelance)
…looks like a good time.

Wednesday, March 4 | 5:00pm – 6:00pm
Adventures in Text: Innovating in Interactive Fiction
Speaker: Jon Ingold (inkle)
Background on the Sorcery! series and 80 Days, on both the design and technical side.

Wednesday, March 4 | 5:00pm – 6:00pm
Thinking About People: Designing Games for Social Simulation
Speaker: Mitu Khandaker-Kokoris (The Tiniest Shark Ltd.)
Another topic near and dear to my heart, unfortunately the same time as Jon’s talk; I’m going to wind up going to one of these and watching the other one on GDC Vault, most likely.

Also Wednesday afternoon, Lost Levels is a free, GDC-adjacent unconference that always contains some really interesting material in counterpoint to the more commercial aspects of the industry.

7 thoughts on “Going to GDC / Seattle. Want to get coffee?

  1. I actually really want to attend a talk (someday…) but most them tend to further away that I’d like to travel. Do you happen to know if they offer recordings/PPT slide for presentations? Thanks.

    • They do record everything and put it on the GDC Vault, but only selected talks are free to the general public (and it’s hard to predict what those will be); the rest are paywalled for people who actually attended the conference.

  2. Actually, I was hoping to pick your brain at some point since talking to Jacqueline at PAX last year. Maybe the 3-4 of us can meet up around Seattle for a bit. :)

  3. Pingback: Want to get coffee? Feral Vector, Salt Lake City, SE Asia | Emily Short's Interactive Storytelling

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