Bloom is a substantial Twine story by Caelyn Sandel, being issued in episodes. (Because I’m writing some blog posts in advance of travel, there are only the prologue and two chapters available at writing time, but by the time you read this, the third chapter may well be available.) It tells the story of Andy Blumenthal as he discovers that he is rightly a woman called Cordy.
It’s a longer, less visceral piece than Caelyn’s previous Cis Gaze, playing out as a more substantial series of scenes — though there are still some passages with a gut-punch effect, as when the protagonist encounters some particularly unpleasant humor that hits her vulnerabilities.
The protagonist is not just her situation, though. She also has a family with its own interesting dynamics; a roommate and coworkers who are rounded enough not to be mere markers. Both Cordy and her sister Rachel have endearing styles of eating, making sure that textures and flavors are properly distributed. Cordy’s mother is active in domestic violence prevention, laudably, but it’s not at all clear how she’s going to react to Cordy’s gender identity. Cordy herself has a hard time explaining what’s happening to her, since she barely understands it herself at first, and it doesn’t match with the trans narratives she knows; she feels like she should have recognized herself as a woman back in childhood or puberty, not at the age of almost 30.
The structure is very linear. The player can explore a bit, and can sometimes pick a flavor choice of more or less significance, but the plot doesn’t appear to branch significantly (which, frankly, might be the only sensible way to do an episodic Twine piece).
Nonetheless, the interaction lends quite a lot to the experience, especially the sensation of being on the spot when Cordy feels overwhelmed and doesn’t know what she wants to do.