Mid-March Link Assortment

Events

March 21, I’m speaking at the GDC AI summit (at a fairly silly hour of my morning, but a relatively normal time for US-based people) about the work underlying Mask of the Rose, and especially the way NPC decision-making is exposed as part of the story.

The Foundations of Digital Games conference will be September 5-8 in Athens this year; they invite papers and presentations on topics including game design and game technology, and they also accept playable games and demos to share. Their call for papers is up now: papers are due March 25, while game and demo submissions have until May 27.

The French IF Comp is ongoing, and you have until March 27 to vote on the games. If you are curious but don’t have the time or French reading skills to play, you may like these reviews in English.

March 30, I’ll be speaking as part of the University of Bedfordshire’s Beds Talks: Telling Stories event. The focus of that event is on writing rather than on games per se, so I’ll be talking about what I do from that perspective.

Spring Thing entries are due March 31 — as participating authors are probably keenly aware — but that means that for the rest of us, the new games will become available to play in early April.

April 2 is the next meeting of the SF Bay Area IF Meetup.

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