At the most recent IF Meetup, I prefaced the discussion by talking about recently released parser games, and we played a bit of A Beauty Cold and Austere as a group. A couple of the games I mentioned then, I haven’t actually written up here. So in the spirit of June being (sort of) Parser Month:
*
Quickfire (Sean M. Shore) was a contestant in the New Year Minicomp this year. If the author’s name sounds familiar, it may be because he won the IF Comp in 2014 with his comedy-lovecraftian puzzle game Hunger Daemon, and came second place in Spring Thing 2011 with Bonehead, a parser game about baseball.
The premise this time is that you’re a contestant on Top Chef and have 20 minutes to prepare latkes — a timed puzzle where you do have a basic recipe, but it’s still possible to get the details and timing wrong. The scenario is straightforward enough that you can replay if things don’t go quite right the first time — it took me four passes to get the outcome I wanted out of the game.
And there’s a lot to appreciate about the implementation. The game notices a lot of possible details if you miss a step or swap out a suboptimal ingredient or don’t quite nail your cooking times. And I found myself engaging the cooking part of my brain (“hey, I could start heating this skillet up while I’m still mixing things to go in it”). One of the most persuasive cooking puzzles I’ve seen in parser IF.