We continue with the reviews of games from Spring Thing 2011. Today’s is The Lost Islands of Alabaz, by Michael Gentry.
Continue reading “Spring Thing 2011: The Lost Islands of Alabaz”
We continue with the reviews of games from Spring Thing 2011. Today’s is The Lost Islands of Alabaz, by Michael Gentry.
Continue reading “Spring Thing 2011: The Lost Islands of Alabaz”
Spring Thing 2011 is now on, with six entries. Today’s review is for Wetlands, by Clara Raubertas.
Taking a brief break from reviewing Spring Thing games to recommend SpeedIF Jacket 4: perfect if you want something that will take you five minutes or less. SpeedIF games are often more fun to write than to play, and rarely very solidly implemented, but this set contains some above-average entries. I especially enjoyed the weird imagery of Pacian’s Love, Hate and the Mysterious Ocean Tower, and the Violet-meets-Fail-safe concept of Smoochiepoodle and the Bastion of Science. Light of My Stomach gave me a few buggy moments, but ultimately it was rather sweet — and it features a delightfully awful poem, too.
(Yes, something about rapid implementation does seem to lead to unreasonably long titles.)
Today’s review from the Spring Thing 2011 collection is Mentula Macanus: Apocolocyntosis by Adam Thornton. More after the tag. Oh, and a warning: this is not a PG-rated game, and neither is the review.
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We continue with the reviews of games from Spring Thing 2011. Today’s is The Promise, by Sean Huxter.
For reasons I’m not quite sure of, this wound up on Gamasutra before hitting GameSetWatch, but: the latest column is on Dinner Date, an unusual graphical game about a guy in the act of being stood up. (If this concept appeals, see also: A Moment of Hope.)