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Tag: Planescape: Torment

Edge article online

Kieron Gillen has posted a somewhat revised version of his article for Edge magazine about text in gaming. It includes some material from interviews with me and with Adam Cadre, as well as some discussion of mainstream text-heavy games like Planescape: Torment.

Author Emily ShortPosted on October 17, 2007October 14, 2015Categories interactive fiction, interviews, my workTags adam cadre, Kieron Gillen, Planescape: TormentLeave a comment on Edge article online

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