IF Comp 2015: Gotomomi (Arno von Borries)

The 21st annual Interactive Fiction Competition is currently on, through mid-November. Voting is open to the general public; the only prerequisite is that you not be an author, not vote on games that you tested, and submit votes on at least five games. (You emphatically do not have to have played them all! In a year with 55 entrants, it is very unlikely that most judges will get through anywhere near all of them.)

If you are looking for other reviews, this ifwiki page contains a list of places currently carrying them.

coverGotomomi is a very open-ended, sandboxy puzzle game set in a Japanese city. It took me several attempts and a look at the walkthrough even to really understand what my goal was. Once I did understand, it turned out that there were many many ways to try to pursue that goal, and the game didn’t give me clear hints about which way would be best. Even with the walkthrough, I did not complete the game in even one way within the two hours. I have the impression that multiple endings are available and that I’ve seen only a fraction of the game.

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