Frankenstein, by Dave Morris with inkle studios

Frankenstein, written by Dave Morris and implemented by inkle studios, is an iPad app retelling Mary Shelley’s original tale in a new interactive format.

Morris’ Frankenstein follows the essential plot of Shelley’s, with a couple of key deviations. Victor Frankenstein’s experiments take place in revolutionary Paris rather than at the university of Ingolstadt; the narrative frame of the original story is peeled off, so that it no longer begins with Frankenstein meeting a shipful of adventurers in the north Atlantic, and the meeting on the ice occurs only at the end.

Removing the frame gives the story a certain immediacy. Victor’s experiments are told in the present and the horror of them is more directly present than they would have been via flashback; and flashback is notoriously tricky in interactive narrative because it often makes the reader question how she can possibly be affecting events that are, from the point of view of the frame narrative, already in the past.

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Second Person

Second Person is now available for sale. It is a collection of essays on role-playing and board games, and some related computer game forms, including IF. It has a very short piece by me. It also has lots of great material by other people. I haven’t gotten my contributor copy yet, but I’m looking forward to it; others may want to check it out too.