Web stats show that my post on Dangerous High School Girls in Trouble is getting a lot of traffic — clearly Mousechief has done something such that everyone is playing this game right now. Which is terrific, but I should issue a disclaimer: my comments on DHSGiT were based on an old demo version of the game, before the full version was completed.
I’ve since tried the new demo, and it is improved over the original in several ways: the cumbersome and confusing introductory stuff is gone, the most boring mini-games have been replaced with better ones, and the dialogue has in some places I think been made a little less arch. (At least, I found it easier to understand what was going on.) I haven’t played the full version yet, but my old critiques don’t necessarily stand.
JayIsGames recently noted (alongside the existence of IFComp) that the Independent Games Festival entries had been listed. When I went to have a quick look at the entrant list, I noticed a new entry by Mousechief Games, whose “interactive fiction” The Witch’s Yarn I reviewed a while back for IF Review. (The scare quotes are there because, while Mousechief calls the game interactive fiction, it isn’t IF in the sense that this site usually uses — there’s no text parser.)
I thought Witch’s Yarn wasn’t especially challenging as a game and was disappointed in some aspects of it, but I did like the attractive, cartoonish graphics, the jazzy score, and the idea of its story-centric casual game style; so I was pretty curious to see what they’d done with their latest, “Dangerous High School Girls in Trouble!”. It does not look as though there’s a full version of the game available for sale, but there are demos for both Windows and Mac.
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