About the zombie-fighting game Sonny, and branching off into some general gripes about how games handle the ends of stories.
Tag: Homer in Silicon
Homer in Silicon
New Homer in Silicon Column
This week’s Homer in Silicon column is on hidden object games; specifically, how a narrative game mechanic can be about the player/reader relationship instead of the player/protagonist relationship.
New Homer in Silicon column
about Ciao Bella, which if it were a book would have a bright pink cover with a cartoon woman going shopping.
Not at all IF (again)
Posted a “Homer in Silicon” column on Retrosabotage’s ‘2001’ adaptation of Tetris.