Read Only Memories is a point-and-click graphical adventure set in “Neo-San Francisco”, in a cyberpunk future full of personal assistant robots; implants that let you experience VR right through your own head-hardware; and massive amounts of genetic engineering. Both the increasingly intelligent robots and “hybrid” humans (those with significant amounts of non-human DNA) are struggling for their rights, while the corporations have largely taken over the responsibilities of government. You are investigating the disappearance of an old friend who is at the forefront of the robotic research.
Continue reading “Read Only Memories (MidBoss)”
The list of IGF nominees can be found here. That includes the games nominated in the narrative category, for which I was one of the jury members. I’m excited about this, and I also know that this is the point at which some people are sad, either that they didn’t place or that the IGF isn’t doing everything everyone would like from it.
I’m not sure this is possible to solve, and I do think the IGF is worth doing anyway. However, I also know that just telling people “oh, hey, if you weren’t nominated, that’s not necessarily a judgment on you!” isn’t as comforting as it could be.
Hence, this year I’m going to try to be as transparent as reasonably possible about my own judging process. (I have cleared this with the organization.) We are discouraged from discussing other people’s votes and reasoning: it should be pretty obvious why that is, I think, but in any case these conversations need to happen in confidence. I absolutely do not speak for the whole of the jury in what follows, and other people had other views. But I’m allowed to talk about my thinking.
Continue reading “IGF Narrative noms are out!”