Since several people have contacted me about this in the last couple of days (it seems to happen in waves): no, a new build of Floatpoint is not imminent. I realize it is annoying that the current build has a few bugs, one of them unsightly, and I agree it’s not entirely recommendable to new players in the current state. But I am, at this point, disinclined to release a build that only fixes those problems, because feedback indicates that what the game really needs is a rewrite: for best effect, it needs to be a four- to six-hour piece, featuring much more conversation with significant characters, more internal structure, better exploration of the back-story and justification of the central problem, and so on.
I am working towards this, in various ways, but it is not likely to be done in the near future; and (perhaps obviously) Inform 7 support also consumes a fair amount of my available time.
Anyway, I apologize to those who are vexed by this, but that is the state of affairs.