You don’t know me. I read your blog and I actively use Adrift to experiment with make IF games and have tinkered with Twine also. I know you are super busy so i will get right down to the point, least i start rambling about IF.
In a brief summary this is about an idea (that may have already been once given to the IF community) of setting up a crowd funding for a prize pool for a IF Creator/Engine competition.
Some might say the best IF creator out there is Inform, i did try it in the past but couldn’t get into it, i tried Quest and that was confusing to use after getting used to using Adrift. I have been tinkering with Adrift on and off for about six years and it has come along way, but falls short in some areas due to only one Dev who adds new features and fixes bugs in his spare time. Adrift does have the ability to use expressions that are close to programming and it is over the last year or so i have learned quite a bit with expressions. I think Adrift is often overlooked (the ability it has with being able to create custom properties for locations, objects and characters. And the ability to create modules to add to your library or share. It still needs lots of polishing).
I was thinking to myself today, why hasn’t there been a kickstarter (add in other crowd funding options here) on creating the ultimate IF Creator/Engine (that could handle CYOA style games, point and click, IF or all of the above in one game). But then there would be many opinions of what that might be or look like and how it would be internally structured, visually look etc no one would never agree on things. And of course the parser. So what about the next best option; crowd fund a prize pool for 1st, 2nd and 3rd place for an Interactive Fiction Creator/Engine competition with defined criteria for judging, such as UI, Parser, multimedia support etc you get the idea. I do not know how big the funding would get to make a decent prize pool worthy to garner attention from programmers around the world. Obviously the bigger the prize pool the more attention and interest in it. I am not a programmer so i do not know what would be a realistic deadline 12 months? 15 Months? for at least a working prototype. Programmers outside the IF world would be at a disadvantage, but could catch up quick reading a number of articles written about IF its weaknesses and strengths with what is currently available to us as tools as well as free content that can be played to see the best of the current crop of IF games in the last ten years. Maybe fresh eyes (programmers outside of the IF community) on the scene might help?
This approach could see some really ingenious ideas that may not win the prize but spark some new ideas to improve on or the winner might have something few didn’t think of that he/she goes on to finish and releases either for free or profit. People tend to be more interested in being in control of their own project and are motivated to be ambitious or think outside the box more this way. I am sure there would be many failed or unfinished entries, but hopefully there might be a small number of really well implemented ideas…